Below you will find some general notes on the patching & update history of the different parts of COD:Advanced Warfare. Client patch notes are usually released on Steam or the COD community forums but usually server side updates are released undocumented. This is my attempt to keep all of the patching & update information collectively in one place for easy reference.

[margin20]

[tabs_button]

[tab title=”Client Side Patches”]
[toggle_framed title=”Client Side Patch – Patch 4 – February 4, 2015″]
[fancy_header]Multiplayer[/fancy_header]

In-Game Updates
[check_list]

  • Adjusted the center point of some sniper scopes
  • Fixed a rare crash issue when switching profiles for guest users
  • Fixed a rare crash issue when using camos on a weapon
  • Fixed the sound of the SAC3 with the Suppressor Attachment to not play in stereo to all players on the map
  • Various matchmaking and connectivity improvements
  • Fixed issue where announcer’s voice ignores the in-game option to disable it
  • Fixed a rare issue when the Riot Shield would not be selected when changing classes
  • Various adjustments to the Riot Shield; including model popping up at random, mantling onto, jumping off from, and interaction with grenades
  • Fixed an exploit of rapidly firing a bolt action gun while sprinting
  • Adjusted the time limit expiration for Red Baron gear after challenge has been completed

[/check_list]
[margin20]

Weapon Balancing Updates (Note: Adjustments affect base weapon and all loot variants)
[check_list]

  • HBRa3 – Max damage range increased
  • AE4 – Reduce recoil, increase number of shots before overheating
  • EPM3 – Reduce recoil
  • Tac-19 – Max damage range increased, reduced spread when using Gung-Ho

[/check_list]
[margin20]

Security and Anti-Cheat Updates
[check_list]

  • Added security updates and features

[/check_list]
[margin20]

UI Updates
[check_list]

  • Fixed a rare issue when Supply Drops would not open
  • Adjusted kill feed speed
  • Adjusted UI of Exo Abilities descriptions for better readability
  • Fixed an issue where the default player was not always being displayed properly in the Virtual Lobby
  • Fixed a rare issue where the player is unable to sign into their Call of Duty account if connection is interrupted

[/check_list]
[margin20]

Clan Updates
[check_list]

  • Added confirmation window when kicking a member from a clan
  • Fixed a rare issue where Clan Wars Bonus XP was not being awarded
  • Fixed an issue where clan members could see your presence even if you were set to appear offline

[/check_list]
[margin20]

Store Updates
[check_list]

  • Fixed various issues with players not having access to the AE4 with the Season Pass
  • Fixed an issue where an item was not being marked “Purchased” in the in-game store after installing
  • Improvements to the in-game Store UI and purchasing
  • Game will no longer prompt a player to install Atlas Gorge if they already have it

[/check_list]

Emblem Updates
[check_list]

  • Fixed a rare issue with emblems on a second profile that’s signed in a guest

[/check_list]
[margin20]

Scorestreak Updates
[check_list]

  • Removed skull HUD element from System Hack Scorestreak UI effect
  • Adjusted the score value the System Hack Scorestreak
  • Adjusted the view of the XS1 Vulcan Killcam
  • Fixed a rare occurrence of the Goliath Drop Pod getting stuck after colliding with an air-based Scorestreak
  • Fixed a rare occurrence of the Orbital Care Package getting stuck after colliding with an air-based Scorestreak
  • Fixed a rare issue where a player could become “invisible” when calling in a Scorestreak
  • Fixed a rare issue where a players HUD would become blurry when using a co-op Scorestreak

[/check_list]
[margin20]

Ranked Play Updates
[check_list]

  • Adjusted Ranked Play restrictions to include Exo Stim and Exo Cloak
  • Improvements to party matchmaking
  • Fixed an issue when quitting a match in a promotional game where it wouldn’t update correctly
  • Fixed an issue where there was an excessive penalty if a player quits after playing several rounds in a multi-round match
  • Added Ranked Play Division icons in-game to replace existing rank icons and text in scoreboard

[/check_list]
[margin20]

Game Mode Specific Updates
[check_list]

  • Adjusted various spawning logic for Capture the Flag game mode
  • Adjusted various spawning logic for Momentum game mode
  • Fixed issue where the CTF flag was unresponsive to players that were on top of the flag when it spawned
  • Fixed an issue with the CTF flag not returning if a player was standing on top of the spawn point
  • Addressed rare issue where CTF flag was not being returned immediately
  • Fixed issues with planting the bomb after attempting to swap weapons in Search and Destroy
  • Adjusted dynamic event timing in Search and Destroy & Search and Rescue
  • Adjusted various spawning logic for Uplink game mode
  • Uplink Satellite Drone now freezes when round timer ends
  • Adjusted passing distance for the Uplink Satellite Drone
  • Fixed an issue where going out of bounds on certain areas of the map would cause the Uplink Satellite’s physics to behave strangely upon reset
  • Randomized loadouts to survivors in Infected

[/check_list]
[margin20]

Map Specific Updates
[check_list]

  • Fixed an issue where players were able to exploit certain objects to go Out of Map
  • Fixed various Out of Map exploits across different multiplayer maps
  • Fixed an issue where the Uplink Satellite Drone could get stuck in blue barrier on the Detroit map
  • Adjusted Warbird flight path on Atlas Gorge

[/check_list]
[margin20]

[fancy_header]Exo Survival[/fancy_header]
[check_list]

  • Updated various Exo Survival system mechanics and bugs
  • Fixed a UI issue where the “Reviving” progress bar was not being displayed while under the effects of a “System Hack”
  • Fixed problems caused by the player disconnecting the controller before the class selection menu pops up
  • AI will no longer target a player while in the class selection menu

[/check_list]
[margin20]

[fancy_header]Single Player[/fancy_header]
[check_list]

  • Fixed various lighting in the Single Player campaign level, Captured

[/check_list]
[/toggle_framed]

[toggle_framed title=”Client Side Patch – Patch 3 – December 18, 2014″]
[fancy_header]Multiplayer[/fancy_header]

In-Game Updates
[check_list]

  • Matchmaking improvements
  • Connectivity improvements
  • Removed skull HUD element from System Hack Scorestreak UI effect
  • Adjusted the score value the System Hack Scorestreak
  • Increased the timing between kills to count Multikills
  • Addressed rare issue where CTF flag was not being returned immediately
  • Fixed rare crash issue when switching profiles
  • Adjusted the time limit expiration for Red Baron gear after challenge has been completed
  • Fixed various out of map exploits
  • Fixed Momentum mantle prompt overlapping with 2X indicator
  • Fixed issue with the “Taking” icon overlapping the flag icons in Momentum Splitscreem
  • Fixed issue with the Reinforcement icon overlapping HUD while playing in Splitscreen
  • Added “RELOAD”, “LOW AMMO”, and “NO AMMO” HUD notifications on all Weapon Loot
  • Fixed stretched weapon loot icon in Killcam feeds
  • Fixed issue where 1st players progress in Exo Survival would be lost when signing into a Splitscreen local play
  • Fixed Lynx ammo count issue
  • Fixed Care Package trap module exploit
  • Fixed threat indicator issue with friendly MDL projectiles and the Crossbow Bolt
  • Fixed Goliath pod down on planted bomb
  • Fixed Goliath getting stuck issues
  • Fixed Goliath players out of world exploit
  • Fixed issue where the Ameli – Chicanery Elite variant would remain locked after permanent unlock via Prestige
  • Fixed rare issue where MDL projectiles would not explode
  • Fixed an exploit where the Minimap would be visible when you paused during a Killcam
  • Fixed issue where players being invited into a bonus playlist while the game is still installing, which would cause a crash when loading Atlas Gorge
  • Fixed issue when rapid supply package from a supply drop appear locked and expired
  • Fixed rare visual affect issue when ADS with the Sniper, ACOG, Variable Zoom, and Ballistic scopes would not appear correctly

[/check_list]
[margin20]

Security and Anti-Cheat Updates
[check_list]

  • Updated Security features
  • Multiple fixes for invalid player data, which allowed custom “super” classes
  • Added offensive emblem policy message to emblem editor main page and save pop-up
  • Added additional enforcement for offensive player-created emblems

[/check_list]
[margin20]

Store Updates
[check_list]

  • Polish and fan requested improvements

[/check_list]
[margin20]

Emblem Updates
[check_list]

  • General Emblem Editor polish and fan requested improvements. Including colors, layers, etc
  • Added ability to set an emblem as your clan emblem

[/check_list]
[margin20]

UI Updates
[check_list]

  • Updated Playlist Menu
  • Fixed issues with localization copy in the in-game store
  • Updated sorting of Character Gear within Customization menu
  • Fixed issues with invites between Multiplayer and Exo Survival modes that would exclude Splitscreen party leader is unable to invite anyone to their party
  • Fixed issue where newly unlocked items were not showing up in the new items list
  • Safe Area adjustments for Spectator HUD
  • Added categories to Armory. (All Loot, Redeemable Loot, Time Limited Loot, and Permanent Loot
  • Fixed issue where Armory Page Count displays incorrectly and added time remaining information for all Time Limited Loot Items
  • Fixed an issue where the scoreboard on the after action report was not highlighting the active player
  • Added indication of how many modules a Scorestreak can have based on player’s rank level
  • Updated lobby status info for System Link games while in the firing range
  • Fixed an issue where the “Completed” text would show up on locked calling cards, after scrolling over an unlocked/completed calling card
  • Updated Multiplayer Main Menu to include Friends list option by default
  • Updated Prestige menu flow experience and information displayed
  • Added the ability to customize Scorestreaks within the Scorestreaks selection menu

[/check_list]
[margin20]

Clan Updates
[check_list]

  • Fixed an issue where Clan Wars Bonus XP was not being awarded
  • Widened the Clan Invite Details window to accommodate long clan names
  • Added warning message when transferring ownership of Clan
  • Added Clan member position display label to the Clan Roster

[/check_list]
[margin20]

Challenge Updates
[check_list]

  • Added new Supply Drop Daily Challenges
  • Fixed Far Sighted” challenge requiring four long shot medals instead of the three to complete
  • Fixed an issue with the “Super Star” challenge, where it did not prompt the player that 6 or more people are needed to complete the challenge
  • Fixed an issue with the “Crushing Victory” challenge where it would not track properly when there are less than 6 players in the match

[/check_list]
[margin20]

Weapon Balancing Updates (Note: Adjustments affect base weapon and all loot variants)
[check_list]

  • Bal27: damage reduced, max damage range decreased, recoil adjusted
  • HBRa3: max damage range decreased
  • ASM1: max damage range increased
  • MP11: max damage range increased
  • EM1: damage increased
  • EPM3: damage increased, ads time decreased
  • XMG: damage increased, lockdown mode increased
  • Ameli: damage increased
  • Pytaek: damage increased

[/check_list]
[margin20]

Scorestreak Updates
[check_list]

  • Fixed an issue where the System Hack Graphic would remain on Broadcaster’s Screen, even after system hack event was over
  • Fixed issue with Care package drone delivery if System Hack is activated at beginning of delivery
  • Fixed issue with not being able to kill care package drone
  • Fixed issue where all medals earned while operating a Scorestreak would not appear on players screen
  • Fixed rare issue of players losing the ability to activate Scorestreaks when killed while moving a turret
  • Fixed an issue where the player could have his weapon dropped after returning from controlling a Scorestreak
  • Fixed issue where player wouldn’t be able to trigger game objects while using the ripped turret
  • Fixed an issue with the Paladin where Friend or Foe overlay would remain on if you joined a Paladin Scorestreak and immediately exited Scorestreak
  • Fixed issue where the player would get credited with assault drone challenges when they used a Map Based Scorestreak

[/check_list]
[margin20]

Broadcaster UI Updates
[check_list]

  • Addressed rare issue with eSports Broadcaster HUD disappearing
  • Added the bomb planting/defusing UI to the Broadcaster UI
  • Adjusted scoreboard placement when viewing through Broadcaster
  • Fixed issue where the bomb icon in the Broadcaster UI wouldn’t disappear when the bomb carrier planted the bomb
  • Fixed issue where the match summary in the After Action Report wouldn’t update with Scoreboard for the broadcaster
  • Updated HUD outlines for Broadcaster
  • Fixed issue where Aim Down Sights overlays weren’t being displayed for Sniper Scopes
  • Removed player rank information from being displayed in the Fullscreen scoreboard and the overhead names
  • Added objective information to the Broadcaster scoreboard. This information appears in the gray bar beneath the teams’ scores
  • CODVision is now brighter and easier to see. Added Broadcaster HUD UI elements including active player info, in-game scoreboard/status, mini-map highlights player with satellite (Uplink), persistent weapon info, and objective information in First Person Mode
  • Added functionality for broadcaster settings to be remembered between rounds
  • Added a subtitle to the broadcaster scoreboard that displays the current Hardpoint’s timer; or the current round number in Capture the Flag, Search & Destroy, and Uplink
  • The primary timer in the broadcaster scoreboard is now yellow once the bomb has been planted – will switch to red when timer reaches 10 seconds

[/check_list]
[margin20]

eSports Settings Changes
[check_list]

  • Search and Destroy Silent Plant = Enabled
  • Spectating POV = First Person Only
  • Battle Chatter = Disabled
  • Uplink Respawn Delay = 5 Seconds
  • Hardpoint Respawn Delay = 2.5 Seconds
  • Team Kill Penalty = None
  • Friendly Fire = Enabled
  • Explosive Delay = None

[/check_list]
[margin20]

Ranked Play Updates
[check_list]

  • Addressed issue where players where dropping multiple divisions after a match in Ranked Play
  • Addressed rare issue with wins counting as losses in Ranked Play
  • Remove Join in Progress
  • Turning on Skill Based Matchmaking
  • Turning off friendly fire
  • Fixed issue where the player wouldn’t lose division points from abandoning the match by using the system close application option
  • Initialize disconnect penalty as soon as the match starts
  • Utilize latest eSports rule set:
    Primary Weapons – All Specials
    Secondary Weapons – All Launchers
    Attachments – Tracker, Grenade Launcher, Akimbo
    Wildcards – Bombardier
    Exo Ability – Ping
    Exo Launcher – Tracking Drone, Explosive Drone
    Scorestreaks – UAV, Orbital Care Package, System Hack
    Scorestreaks Modules – Bombing Run Care Package Upgrade, XS1 Goliath Recon, and All Support Modules

[/check_list]
[margin20]

Game Mode Specific Updates (Note: Adjusted score amounts for various events and objective modes)

Search & Destroy:
[check_list]

  • Fixed rare Search & Destroy Killcam issue
  • [Broadcaster] Added various Search & Destroy UI improvements
  • [Broadcaster] Fixed the bug where the “Target A” and “Target B” in-world icons wouldn’t disappear when the bomb was planted

[/check_list]

Capture the Flag:
[check_list]

  • Removed the text that duplicates the information presented by the flag icons
  • Adjusted spawn logic in Capture the Flag to make it less likely for players to spawn near their own flag
  • [Broadcaster] Added a timer that displays the time remaining until the flag automatically resets when the flag is on the ground

[/check_list]

Uplink:
[check_list]

  • [Broadcaster] Added various Uplink UI improvements
  • Added distance limitation to passing the Satellite Drone in Uplink. This prevents the players from passing it across the entire map. Also adjusted the required throw angle
  • Fixed spawn points issue in uplink

[/check_list]

Hardpoint:
[check_list]

  • [Broadcaster] Added various Hardpoint UI improvements
  • Altered Spawn logic to prevent cluster spawning near the Hardpoint
  • Fixed rare Hardpoint location disappearing issue in Private Match
  • [Broadcaster] Adjusted so that the broadcaster will now see a “Defend” icon appear on the HUD when the spectated player is standing in the Hardpoint

[/check_list]

Momentum:

  • [check_list]
    • [Broadcaster] Changed the team scores to display a list of flags with the current state of the flags
    • [Broadcaster] The objective bar now displays the current state of the contested flag, and displays a bar that illustrates the current capture progress

    [/check_list]
    [margin20]

    Map Specific Updates
    [check_list]

      Note: Many of the following updates apply to all maps, and are directly improved based on the findings of our security team and via community response to exploits

    • Fixed player out of world exploits throughout. [Applies to Exo Survival
    • Fixed Aerial Assault Drone and Recon Drone out of world exploits throughout
    • Fixed rare spectate cam issue.Fixed rare Tactical Insertion exploit in Infected
    • Fixed Warbird out-of-bounds exploit.Fixed various clipping issues with the Goliath

    [/check_list]
    [margin20]

    [fancy_header]Exo Survival[/fancy_header]

    Global Updates
    [check_list]

    • Fixed issues with the score number in the Exo survival after action report
    • Fixed an issue where players would get “Share Package” medals using a partners Goliath Scorestreak
    • Fixed automatic revive issues at the start of the next round

    [/check_list]
    [margin20]
    [/toggle_framed]

    [toggle_framed title=”Client Side Patch – Patch 2 – November 14, 2014″]
    [fancy_header]Multiplayer[/fancy_header]
    [check_list]

    • Connectivity optimization for game servers
    • General Bug fixes and rare crash bugs

    [/check_list]
    [/toggle_framed]

    [toggle_framed title=”Client Side Patch – Patch 1 – November 10, 2014″]
    [fancy_header]Multiplayer[/fancy_header]
    [check_list]

    • Adjustment to the in-game chat names notifications placement
    • Fixed Prestige reset issues, including emblems and challenges
    • Fixed marksman and camo challenges to not reset when you prestige
    • Connectivity optimizations for game servers
    • Fixed issues with Ping Bar not updating correctly
    • Fixed stats not accumulating towards leaderboards after Prestiging
    • Adjustment to challenges to unlock camos for weapons
    • Fixed round-based game modes, affecting Win/Loss ratios
    • Implemented ability to unlock eSports Rule options in Private Match
    • Fixed weapon reloads counting as speed reloads in certain circumstances
    • Added description to reload informing that you can double-tap to speed reload
    • Fixed double xp splash, so it doesn’t show up in Private Match, Combat Readiness Program, or Exo Survival mode
    • Showing 4x or 2x based on whether a loot DoubleXP item exists
    • Add DoubleXP icon to medal splashes when DoubleXP is active
    • Fixed rare save game issue affecting playthrough progression
    • KC score limit increased to 85 per match

    [/check_list]
    [/toggle_framed]
    [/tab]

    [tab title=”DLC Release Dates”]

    [toggle_framed title=”Havoc DLC – February 26, 2015″]

    The first DLC drop titled Onslaught was made available and included the following items:

    [check_list]

    • Core
    • Urban
    • Sideshow
    • Drift
    • Exo Zombies game mode
    • AE4/AE4 Widowmaker (Directed Energy assault rifle)

    [/check_list]

    Release dates for all platforms: January 27 (XBOX/XBOX ONE), February 26 (PS3/PS4 & PC).

    [/toggle_framed]

    [toggle_framed title=”Ascendance DLC”]

    Release dates for all platforms: To be determined.

    [/toggle_framed]

    [toggle_framed title=”Supremacy DLC”]

    Release dates for all platforms: To be determined.

    [/toggle_framed]

    [toggle_framed title=”Reckoning DLC”]

    Release dates for all platforms: To be determined.

    [/toggle_framed]

    [/tab]

    [/tabs_button]

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