Patch Details

Overview: Updates Call of Duty:World At War to version 1.5 and installs Map Pack 2 containing 3 multiplayer maps and 1 Zombie map.
Release Date: July 17th, 2009
File Size: 972MB

Patch Release Notes

  • 3 new MP maps: Banzai, Corrosion, Sup Pens!
  • 1 new Zombie map with a new weapon (the Wunderwaffe DG-2), flaming Hell Hounds, new traps, and more: Shi No Numa!
  • CO-OP hosts can now kick players from their lobby
  • Improved dog spawning in MP
  • Addressed an issue with Zombie pathing
  • Fixed an instance of the player model displaying incorrectly
  • Some unhandled exception errors have been addressed
  • Improved server browser’s refresh functionality when the Source is set to ‘Favorites’
  • Added support for CODTV
  • “cg_DrawFPS 1” now only displays FPS and cg ms/frame
  • Added RCon command “teamstatus” to display players’ team information
  • Mods: Added joinsquad script function
  • Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters
  • Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps
  • Mods: Removed the loading of duplicate assets that contributed to the ‘2048 materials’ error
  • Mods: Increased the amount of mods displayable in the Mods menu
  • Mods: Fixed a crash related to the mod.arena file

Patch Installation Notes

  1. After installation your game should indicate a version number of 1.5.1220 on the main menu.
  2. If you are reinstalling COD:WAW or installing COD:WAW for the first time you only need to install patches 1.2, 1.4, 1.5, 1.6 and 1.7 in that order – patches 1.1 and 1.3 are included in patches 1.2 and 1.4 respectively.
  3. You should restart your computer after each patch installation to make sure the registry gets updated correctly.

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