[fancy_header3 textcolor=”#000000″]Patch Details[/fancy_header3]
Overview: Updates Call of Duty:World At War to version 1.2.
Release Date: February 6th, 2009
File Size: 496MB
[fancy_header3 textcolor=”#000000″]Patch Release Notes[/fancy_header3]
- Free Multiplayer Map! The tide is out and the sun is high – this daytime version of Makin sheds new light on the battle!
- Fixed exploits that allowed for power ranking servers.
- Fixed router related server authentication errors.
- Fixed HTTP Redirect functionality for downloading mods
- Fixed sound device crashes stemming from Emulated Sound Devices
- Fixed exploit which allowed players to color their name tag.
- Hits now register properly while targeted player is leaning.
- Enabled /cg_drawfps in multiplayer games.
- Fixed command-line +connect functionality
- /cg_fov no longer resets to the default value in between matches.
- Dedicated servers automatically reconnect to the Master Server in case the Master Server resets.
- “Accept Game Invite” is bound to its default key, F10.
- Implemented fix for attempting to join password protected servers from the server browser.
- Fine tuned Bolt-Action Rifles for balance.
- Screenshots no longer overwrite each other.
- Fixed various multiplayer map related issues and exploits.
[fancy_header3 textcolor=”#000000″]Patch Installation Notes[/fancy_header3]
- After installation your game should indicate a version number of 1.0.1054 on the main menu.
- If you are reinstalling COD:WAW or installing COD:WAW for the first time you only need to install patches 1.2, 1.4, 1.5, 1.6 and 1.7 in that order – patches 1.1 and 1.3 are included in patches 1.2 and 1.4 respectively.
- You should restart your computer after each patch installation to make sure the registry gets updated correctly.
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